Wednesday, February 10, 2021
Mario Kart Double Dash!! - 100cc Mushroom Cup Grand Prix - Mario And Luigi
Mario Kart Double Dash!! - 100cc Mushroom Cup Grand Prix - Mario And Luigi
Mario Kart: Double Dash!! Gameplay Walkthrough Playthrough No Commentary Full Game Let's Play [1440p 2K 60FPS HD PC] 100cc Mushroom Cup Grand Prix Mario And Luigi.
Mario Kart: Double Dash, stylized as Mario Kart: Double Dash!!, is a racing game developed by Nintendo Entertainment Analysis & Development and published by Nintendo for the GameCube (GCN) in 2003. The game is the fourth installment in the Mario Kart series and the third for home consoles after Mario Kart 64. It was preceded by Mario Kart: Super Circuit for the Game Boy Advance in 2001 and was followed by the handheld game Mario Kart DS, which was released for the Nintendo DS in 2005.
Similar to the previous titles, Double Dash challenges Mario series player characters to race against each other on Mario-themed tracks. The game introduced a number of new gameplay features, such as supporting co-op gameplay with two riders per kart. One player drives the kart, and the other uses items. It is the first game in the series to use 3D polygon graphics for the racers, as opposed to sprites. Players can switch at any time. Double Dash is the only game in the Mario Kart series to allow cooperative gameplay so far. Double Dash supports LAN play using the Nintendo GameCube Broadband Adapter, allowing up to 16 players to compete simultaneously. There are 20 characters to select from in total, each of which with a special item, and with eleven characters being new to the series.
Double Dash received positive reviews from critics; it attained an aggregated score of 87 out of 100 on Metacritic. Reviewers praised the graphics, new gameplay features, character and item rosters, arcade aesthetic and track design, but elements of the voice acting were poorly received. It was commercially successful, with more than 3.8 million copies sold in the United States, and more than 802,000 copies sold in Japan. It is the second best-selling GameCube game of all-time, selling around 7 million copies worldwide, behind Super Smash Bros. Melee.
There are four game modes in Double Dash: Grand Prix, Time Trial, Versus, and Battle. Most of the modes can be played cooperatively, while some can only be played by themselves in single-player races.
The Grand Prix mode has the player race against 7 (or 6) teams, which are controlled by the computer, in a series of predetermined courses.
The player can choose to race using 3 different engine size classes: 50cc, 100cc, and 150cc. A fourth unlockable class, Mirror Mode, allows the player to race through a mirrored version of the tracks using the 150cc engine size.
Since all karts go faster when using higher engine sizes, the 4 classes serve as difficulty levels. There are 16 tracks, divided into 4 cups: Mushroom, Flower, Star and Special. A 5th cup has the player race in every track called the All-Cup Tour. The tour always starts with Luigi Circuit and ends with Rainbow Road, but the remaining tracks show up in random order.
Every race is three laps long except for Baby Park and Wario Colosseum, which have 7 and 2, respectively.
After all the human players cross the finish line, the positions of the computer-controlled teams are immediately locked in and they are given points based on those eight positions, ranging from 0 to 10. No matter which position they finished, everyone will move on to the next race because of these new rules.
At the end of the cup, there will be an award ceremony for the 3 teams, where they will get a trophy ranging from bronze to gold.
Mushroom Cup
Luigi Circuit
Peach Beach
Baby Park
Dry Dry Desert
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